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Inconvenience MAPA DE DUKE NUKEM 3D

Características del mapa

  • Autor: Bud Drakir
  • Tipo de juego principal: Single Player
  • Tipos compatibles: Single Player, Dukematch, Cooperative
  • Año: 1996
  • País: desconocido
  • Versión mínima: 1.3d
  • Nuevas texturas: No
  • Nuevos sonidos: No
  • Nueva música: No
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 29 kb

Reviews de Inconvenience:

Readme de Inconvenience

============================================================================

Title: 		Inconvenience
Filename: 	7-ELEVEN.ZIP
Files included:	This text file (7-ELEVEN.TXT)
		7-ELEVEN.MAP
		[Note: A copy of this level exists which includes an extra
		sound file.  This version doesn't have the file because of
		copyright complications.  A version with the sound file can
		be recognized by the file name 7ELEVEN.ZIP rather than
		7-ELEVEN.ZIP.  Realize that a 7ELEVEN.MAP will not be
		compatable in multiplayer with a 7-ELEVEN.MAP]

Author: 	Bud Drakir

Other levels	Theatre of Light (THEATRE.ZIP)
by author:	Escape from Alcatraz (ALCATRAZ.ZIP)

E-mail Address: 102224.1323@compuserve.com

		Send me lots of mail and let me know what you think!

Description:	Duke visits a convenience store!  The rest speaks for
		itself.

		In my opinion, there are no Dukematch user levels that play
		as well as most of the Apogee levels do.  I think the reason
		for this is that most user levels are arenas of some type - 
		mostly symmetrical, no obvious theme, etc., whereas the
		Apogee levels are also single player levels that somehow
		loop back so that they also play well for Dukematch.  (This
		is sometimes done with keys, such as in Movie Set, or with
		having the player blow the hell out of the level at the end,
		as in Bank Roll or Hotel Hell.)  In any case, this level is
		designed with both single and multi-play in mind, and
		I always thought that was somehow key in a good Dukematch
		level.

		I was hoping that I might be able to make a level that would
		combine seamlessly with the Apogee ones, but I doubt it's
		*that* good.  (or is it?  E-mail me!  Let me know!)  I hope
		I can someday (ie never) create an episode including this
		level... but that's for another day.

Additional Credits to:	My testers, the salt of the earth.
			--Richard Gold, aka Phantom
			--Geoff Moysa
			--Andrew Ling
			--Paul Coyle

============================================================================

* Play Information *

Episode/Level#: 	E1L8
Single Player:		Yes, and very fun.
Cooperative Play:	Yes, even more fun.
DukeMatch Level:	Yes, and it plays excellently.  May seem too big for
			two players, but it's not!
Difficulty Settings:	Not implemented

* Construction *

Base:		New level from scratch
Editor used:	BUILD, of course!
Build time:	2 weeks
Known bugs:	None... I hope.  Framerate can sometimes run into heavy
		viscosity.

* Other *

Sorry, but I'd rather if you didn't use this level as a base for your own.
It's more fun to Build your own, anyways. ;)  You may distribute this level
in any electronic format, provided that the zip file is included unaltered, 
and you spin me off an e-mail to let me know where it's going.  I would,
however, appreciate it if you distributed the version with the added sound
effect rather than this one.  (E-mail me for locations where to find a copy)

Please let me know what you think!  I'd love to hear critiques, suggestions,
complaints, congratulations, or anything else you might want to say.