============================================================================ Title: Inconvenience Filename: 7-ELEVEN.ZIP Files included: This text file (7-ELEVEN.TXT) 7-ELEVEN.MAP [Note: A copy of this level exists which includes an extra sound file. This version doesn't have the file because of copyright complications. A version with the sound file can be recognized by the file name 7ELEVEN.ZIP rather than 7-ELEVEN.ZIP. Realize that a 7ELEVEN.MAP will not be compatable in multiplayer with a 7-ELEVEN.MAP] Author: Bud Drakir Other levels Theatre of Light (THEATRE.ZIP) by author: Escape from Alcatraz (ALCATRAZ.ZIP) E-mail Address: 102224.1323@compuserve.com Send me lots of mail and let me know what you think! Description: Duke visits a convenience store! The rest speaks for itself. In my opinion, there are no Dukematch user levels that play as well as most of the Apogee levels do. I think the reason for this is that most user levels are arenas of some type - mostly symmetrical, no obvious theme, etc., whereas the Apogee levels are also single player levels that somehow loop back so that they also play well for Dukematch. (This is sometimes done with keys, such as in Movie Set, or with having the player blow the hell out of the level at the end, as in Bank Roll or Hotel Hell.) In any case, this level is designed with both single and multi-play in mind, and I always thought that was somehow key in a good Dukematch level. I was hoping that I might be able to make a level that would combine seamlessly with the Apogee ones, but I doubt it's *that* good. (or is it? E-mail me! Let me know!) I hope I can someday (ie never) create an episode including this level... but that's for another day. Additional Credits to: My testers, the salt of the earth. --Richard Gold, aka Phantom --Geoff Moysa --Andrew Ling --Paul Coyle ============================================================================ * Play Information * Episode/Level#: E1L8 Single Player: Yes, and very fun. Cooperative Play: Yes, even more fun. DukeMatch Level: Yes, and it plays excellently. May seem too big for two players, but it's not! Difficulty Settings: Not implemented * Construction * Base: New level from scratch Editor used: BUILD, of course! Build time: 2 weeks Known bugs: None... I hope. Framerate can sometimes run into heavy viscosity. * Other * Sorry, but I'd rather if you didn't use this level as a base for your own. It's more fun to Build your own, anyways. ;) You may distribute this level in any electronic format, provided that the zip file is included unaltered, and you spin me off an e-mail to let me know where it's going. I would, however, appreciate it if you distributed the version with the added sound effect rather than this one. (E-mail me for locations where to find a copy) Please let me know what you think! I'd love to hear critiques, suggestions, complaints, congratulations, or anything else you might want to say.