HomeMapas › Hibernal Solstice [Aymeric Nocus (MRCK)]

Hibernal Solstice MAPA DE DUKE NUKEM 3D

Características del mapa

  • Autor: Aymeric Nocus (MRCK)
  • Tipo de juego principal: Single Player
  • Tipos compatibles: Single Player
  • Año: 2013
  • País: Francia
  • Versión mínima: 1.4 (Atomic Edition)
  • Nuevas texturas: No
  • Nuevos sonidos: No
  • Nueva música: No
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 47 kb

Readme de Hibernal Solstice

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* Technicalities *

Title                   : Hibernal Solstice

Date Finished           : December 6th, 2013

Filename                : Hibernal Solstice.map
			  Hibernal Solstice.txt

Author                  : Aymeric Nocus (ck3D / MRCK)


Released maps by me	: Recent :
                          - Bummed Out ! Anarchy City X ;
                          - Metropolitan Mayhem episode ;
                          - Happy Hangover / Anorak City / Bottles to the Ground trilogy ;
                          - Wide Awake !

                          Older : Roch Island, AMC Pleaser, Rural Nightmare, Filler, Overtime, the old Anarchy City trilogy and a lot more.

Description             : You are at home in the middle of doing nothing, and hear an explosion nearby.
                          Before even taking a peek outside, you already know what is about to go down...

                          This is a small- to medium-sized city map based around just one block with very little amenities : apartments, one shop and one bar.
                          The layout is very minimalistic ; however, you will get to use time machines / teleporters to visit the same locations several times
                          in a variety of contexts.

Additional Credits to   : Anyone online who ever gave me feedback or Mapster32 help.
                          Anyone hosting DN3D websites and / or still making maps and mods for the game in 2013 (soon to be 2014 !).
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* Play Information *

Episode and Level #     : User Map (E1L8)
Single Player           : Yes
Cooperative 2-8 Player	: Not implemented
DukeMatch 2-8 Player    : Not implemented
Difficulty Settings     : Yes - a few more enemies on 'Come Get Some !'
New Sounds              : None
New Music               : None
New Graphics            : None
New/changed CONs        : None
Demos Replaced          : None
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* Construction *

Base                    : New level from scratch

Build Time              : 3 days  

Editor(s) used          : Mapster32

Known Bugs / Problems   : None

May Not Run With...     : I designed this level in (and for) Classic 8-Bit mode, although honestly it looks just as good in 32-Bit mode.
                          Except for maybe two of the sky textures that might look a little off. No big deal whatsoever.

                          This map does NOT break the ancient Build sector / wall / sprite limits, therefore you do NOT absolutely need Eduke32 in order to play it.
                          It is a very classic and minimalistic level, much in the vein of my Metropolitan Mayhem maps.
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* Copyright / Permissions *



This map is my creation, feel free to share it on websites and send it to whoever you like as long as you include the entirety of its original .rar archive.
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* Where to get this MAP file *

MSDN : http://msdn.duke4.net/
Come Get Some ! : http://scent-88.com/
Duke4 Forums : http://forums.duke4.net/
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