Empezamos en una zona montañosa para luego transportarnos a una base lunar.
El mapa presenta un diseño bonito en lineas generales, con un buen uso de la iluminación y también con el look típico de los niveles espaciales.
El gameplay consiste en ir avanzando a medida que encontramos y usamos las tarjetas, estas no están muy escondidas por lo que no es un mapa donde sea fácil perderse, aunque si es verdad que también hay algunos interruptores que pulsar y si no damos con ellos podemos estar dando vueltas como pollos sin cabeza.
La acción es muy comedida, rara vez nos veremos en problemas por falta de munición o exceso de peligro.
Como curiosidad tengo que decir que el botón de final de nivel cuesta pulsarlo, puede parecer que no funciona pero insistiendo incluso buscando un ángulo extraño medio lateral al final acaba por accionarse.
Score: | 83 |
====================================================================== Title : The Shamble Filename : Shamble.map Author : Danny Hyde Misc. Author Info : I've made some Duke levels, but this is the first one I have put on the net. I also made some Doom 2 levels, but who plays doom now? ****Please send comments, positive or negative, and tell me where I might be able to improve on the level, tell me what you think of the level**** E-mail : dhyde@mirror.det.mun.ca Description : After some R&R you get word that some aliens have made it back to the moon where they have built a floating space station and are breeding a new alien army to invade earth, again. You must make your way back to the moon through a transport deep in some mountainous caves and destroy the mastermind of the operations, the shadow brain, to make sure that they will never have a chance to follow through with their demonic plans. Additional Credits to : Tim Harlick, Steve Penny and Bob Hyde (my dad) for their input and testing on the level and Brett Gmoser for his FAQ ====================================================================== * Play Information * Single Player : Yes, that's what I designed it for Cooperative : Yes, but not tested DukeMatch : No Difficulty Settings : Not implemented * Construction * Base : New level from scratch Editor(s) used : Build Known Bugs : Some areas are quite large and complex and work fine on my Pentium 75 with 16 megs of RAM but it might not be smooth on a slower computer Some of the walls and floors composed of sprites may look strange from certain angles but have no effect on game play * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this Map, provided you include this file, with no modifications. If you wish to include this in a compilation of maps you must e-mail me and get my persmission. ====================================================================