Mapa prescindible, lo más llamativo es la chica gigante del final.
Geo1 se compone de una serie de zonas anodinas, algunas de ellas sin nada de detalle y con un texturizado muy pobre, en cambio otras se ven más curradas, es como si el autor lo hubiese acabado con prisas y no dejó un nivel de detalle coherente en todo el mapa.
En cuanto a la dificultad, pues es un mapa relativamente sencillo, los enemigos no nos lo pondrán muy difícil ni tampoco nos perderemos ya que Geo1 es básicamente un pasillo.
Score: | 30 |
=========================================================================== Title : Geo1.map Date Finished : 5/24/96 Author : Georg Buol Email Address : georg.buol@computerhaus.at Other Files By Author : This map is constantly being revised Misc. Author Info : Description : My first attempt on BUILDing maps. Has no real theme, but some interesting rooms. Additional Credits to : =========================================================================== Duke 3d Addon Level New level MAP : Yes Sound MAP Only : No Music MAP Only : No Graphic Addon Only : No .DEM Only : No Other : No * Play Information * Map # : 1st mission Episode and Level # : E1M1 Single Player : Yes Cooperative 2-4 Player : Yes but untested (yet) Dukematch 2-4 Player : Yes but untested (yet) Difficulty Settings : Not implemented (yet) New Sounds : No New Music : No New Graphics : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : 4-5 hours Editor(s) used : Build Known Bugs : Mirror shows strange effects when viewed from unusal angles. May Not Run With... : shareware ver of duke 3d * Copyright / Permissions * Authors MAY use this level as a base to build additional levels as long as my name stays in the level. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. *************************************************************************** If you have any suggestions or if you want to get the newest version of this (and my, soon to come, other levels), feel free to e-mail me.