Morirás, ese es el resumen de Endodeth.
Un mapa con acción a raudales y mucha escasez de recursos (armas, munición y vida), hay que pensárselo dos veces antes de usar cada mísera bala ya que es muy fácil que nos veamos sin munición si no andamos con ojo. Conviene encontrar todas las áreas secretas para abastecernos un poco mejor.
Los enemigos nos lo pondrán difícil, muchos aparecen por sorpresa, pero sobretodo hay que tener cuidado con los grupos de Battlelords que hay por ahí sueltos, en especial en la última parte del mapa, que es muy intensa.
En cuanto al diseño, Endodeth es una mezcla de salas y pasillos bastante abstractos sin una temática clara, diría que es una especie de hotel (por las texturas usadas y las piscinas, pero podría ser cualquier otra cosa).
El acabado no es nada del otro mundo además hay algún pequeño bug que arrastra algunos sprites cuando activamos un elevador, pero vamos, tampoco hay nada especialmente chirriante.
Recomiendo este mapa solo a quien no le asuste un buen reto, por ejemplo pasárselo sin grabar partida puede ser una gran prueba (y una gran hazaña si se consigue).
Score: | 72 |
====================================================================== Title : ENDODETH.MAP Author : Endo E-mail : endo@lightcom.net Web Page : www.lightcom.net/users/endo Description : "Do you have the red key yet..." - Shadow It is a colage of different settings and scenery. If I could have used all the tiles, I would have, but then it would have been harder on low end systems like my 486. Additional Credits to : Sang-Drax and Crew! Keep up the killer work with the E-list! Shadow Walker for the endless evenings kicking my ass in my own fucking level... My four year old, Lacy for helping me when Shadow was at work... My lovely wife Tina for not divorcing me for spending a month on this level. Brett Gmoser, Oh king, live forever. And of course the nerd posse "Real men wear glasses...", Maverick "Suck it down!", Turbo & Tempest "Must go faster!", and Vasendek for confirming once again that Quake puffs Duke's dork... ====================================================================== * Play Information * Single Player : Yes DukeMatch Level : Yes (If you don't mind the size of the map) Co-Op : Absofuginlutely. Watch the blast radius! Difficulty Settings : Not implemented * Construction * Base : New level from scratch Editor(s) used : BUILD (I am praying to the almighty programming gurus that there will be a better way SOON.) Construction time : This is my first real map. A month or so. Of course, there were other shit levels I created while reading Mapfaq02-03. Guyz! SAVE OFTEN! Known Bugs : Plenty, Probably. But then who's map is perfect? Itz as ready as it will ever be. * Where to get this MAP file * FTP sites: not yet. BBS numbers: Faze V BBS - 208.734.3544 (endodeth.zip) Other: You can grab it off the web from the above URL in my unsorted links section. =========================================================================== You can hack my map up all you want, but please don't upload it to anyone as your own. Deal? If you wan't to collaberate some time then please email me, it sounds like a kick. I would love to correspond with anyone that has a clue, cuz I need one. To run the demo included in the archive, just backup demo1.dmo and rename the demo included to demo1.dmo. Slick. Also, if someone would be so kind as to send me their demos of this level, I would love to see how it turns out. It wouldn't take much to be better than mine! Bugs and stuff: well if you insist, email me and I will get to it when I can. Ready for action?