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Doomtoo DUKE NUKEM 3D MAP

Map features

  • Author: Michael Hoffman
  • Main game type: Single Player
  • Supported game types: Single Player, Dukematch, Cooperative
  • Year: 1996
  • Country/es: United States
  • Minimum version: 1.3d
  • New art: No
  • New sounds: No
  • New music: No
  • New .CON files: No
  • Addon required: No
  • EDuke32 required: No
  • Size of file: 20 kb

Readme of Doomtoo

Filname               : doomtoo.map
Author                : Michael Hoffman
Email Address         : hoff0103@gold.tc.umn.edu
Misc. Author Info     : First real attempt at a map

Description           : Modified doom 1 map, very interesting things
                        added. Not crash proof! Can crash Duke.

Additional Credits to : 3dRealms, ID software (who made doom1 e2m7)
================================================================

* Play Information *

Episode and Level #   : e1l1?
Single Player         : Yes!
DukeMatch Level       : Dukematch and Cooperative
Difficulty Settings   : not implemented

* Construction *

Base                  : Doom1 e2m7
Editors used          : Wad2Map, BUILD
Known Bugs            : Duke Program has crashed in sector with
                        lots of boxes and lots of octabrains..
                        (seems to happen in single player, I haven't
                         tested multiplayer yet. Might be ok)
                        Has also crashed in other sectors..
                        Anyone who can fix this, go ahead (send me a copy)
                        Can get killed in one of the secret transporters..
                        (dosen't happen very often)

* Where to get this MAP file *

FTP sites:

BBS numbers:

Other:

Coments:  This took way too long. There are 6 secrets, I believe. See
          if you can find them. Single player is difficult, but there
          are plenty of weapons to be found and used. A few booby traps.
          Keep these hints in mind: Sometimes it's better to run towards
          the explosion, be nice to plants, and pigs like pools.

          Most of the general structure is from Doom1 e2m7, but I added
          most of the textures and threw in a lot of interesting stuff.
          You are welcome to use any part of this map to build on, but
          please give me credit for any ideas that you take from this map,
          especially the unique things that I added to it.