HomeMaps › Death Valley [Rob Wijkstra (HighWire)]

Death Valley DUKE NUKEM 3D MAP

Map features

  • Author: Rob Wijkstra (HighWire)
  • Main game type: Dukematch
  • Supported game types: Dukematch
  • Year: 2003
  • Country/es: unknown
  • Minimum version: 1.4 (Atomic Edition)
  • New art: Yes
  • New sounds: No
  • New music: No
  • New .CON files: No
  • Addon required: No
  • EDuke32 required: No
  • Size of file: 208 kb

Readme of Death Valley

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Title                 : Death Valley (such a ORIGINAL name ;) )
Author                : Rob 'HighWire' Wijkstra
Other personal maps   :	Harbor, UAspace, Streets and Strippers 
			the whole City Terror TC, and Tropical 
			Alien Massacre

Web Page              : http://city-terror.totalconversions.com
E-mail                : Kickassy35@hotmail.com                  
Description           : Small dukematch map that takes place in a small 
			valley.

			Map features:
			
			A dangerous cliffside
			A plateau to oversee almost the whole level
			A bunker (perfect to defend yourself in here)
			
I did this level within 3 hours. After that, Erwin 'Maze' de Lange 
(My personal City Terror beta tester) showed up at my place.

He liked the map a lot, so we played it in deathmatch. And i'll have 
to say one thing about it:

Killer gameplay!

Play it with 2 or maximum 4 players (it's kinda small) and make sure 
you use the bunkers.

 
Additional credits to : Amund. His first deathmatch map inspired the 
			bunker idea.

			I really suggest you download his map too if 
			you want to experience the same gameplay 
			as in 'Death Valley'                       

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* Play Information *

Episode and Level #   : Doh.. go away with that man! :)
Single Player         : No.. ehh.. well you could TRY with bots :) 
			But don't forget that the bots in duke are 
			VERY mean :) 
DukeMatch Level       : Hell yeah, if you play duke online, play this one 
			right away!
Difficulty Settings   : Like that would be usefull! :)

* Construction *

Base                  : New level but inspired by Amund
Editor(s) used        : Build 
Known Bugs            : As far we've played the map (4 Hours non-stop)
			no bugs were reported either by Maze or me.
Time of build         : 3 hours!!!
Installation	      : Extract this zip file in your duke directory.
		        If you have already other art files in your 
			duke directory, make backups of them first
		 	before you extract the zip's ART file.

* Where to get this MAP file *
Ehh, if you are reading this txt, you already HAVE the map! 

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