HomeMaps › Daemonus [Stranger (Daxxon, Monster Radio Man)]

Daemonus DUKE NUKEM 3D MAP

Map features

  • Author: Stranger (Daxxon, Monster Radio Man)
  • Main game type: Single Player
  • Supported game types: Single Player, Dukematch, Cooperative
  • Year: 1999
  • Country/es: unknown
  • Minimum version: 1.4 (Atomic Edition)
  • New art: No
  • New sounds: No
  • New music: No
  • New .CON files: No
  • Addon required: No
  • EDuke32 required: No
  • Size of file: 75 kb

Readme of Daemonus

====================================================
Title                   : Daemonus
Filename                : DAEMONUS.MAP
Author                  : Monster Radio Man (formerly Stranger)
Email address           : army_of_agony@hotmail.com
Misc. Author info       : IRC nick: Daxxon or Monster Radio Man

Description             : A dark, seabound somewhat medieval fortress.
                          This map was originally designed for dukematch only
                          but I added keys and monsters for an additional
                          single player experience. Everybody was begging
                          for this to be released, I hope it was worth the
                          wait...

Additional credits      : None
====================================================

* Play information *

Episode and level#      : Default
Single player           : Yes
Dukematch level         : Yes (4+ players recommended!)
Co-op play              : Yes
Difficulty settings     : Yes

* Construction *

Base			: New level from scratch
Editor used		: BUILD v. 1.4 (Note this map will only work with
                                        duke3d ATOMIC/plutonium v.1.4 or 
                                        higher)
Time to build           : On and off build sessions over several months
Known bugs              : Occasional overlap bugs, very rare.

* Copyrights/Permissions *

This map and text file may be distributed, provided they are together in ZIP
format. If you wish to edit item placement in this map you may, but otherwise
keep the level structure intact please.