Title : Aroid88.map (Asteroid) Author : Allan Scott E-mail : allans@powerup.com.au allans@ozemail.com.au Web Page : Description : On an asteroid in space. Sombre and barren. In its midst among the glare and shadow, a tower. Aroid is made for Deathmatch. Although it is monstered up for single and co-op. Made for Dukematch in that I've concentrated on a limited environment with limited complexity. IE: The frame-rate is good. (Also by me: ATOWN VDDARK STREET70 ALLEYX AMOZON3) Additional Credits to : Able testers and mean Dukers!: dwegner@powerup.com.au Damian has a WebPage! http://www.powerup.com.au/~dwegner davidfoy@powerup.com.au aaronjd@b022.aone.net thassell@powerup.com.au sreddy@pendragon.brisnet.org.au JC Forster for his helpful comments. JC has a WebPage too, with DukeLevels. http:/www.u.arizona.edu/~jforster 'BUILD'... I love it. So many options. 3DREAlMS! Duke3d is pure genius in one package! Jay Cotton for great support and updates for Kali. Kali allows tooooo much fun! But Duke needs under 600 ping... Then, do not forget: setup /f4 =============================================================================== * Play Information * Episode and Level # : USER MAP, with an exit (to nowhere) Single Player : Yes, difficult in places DukeMatch Level : Yes. Cooperative : hard Difficulty Settings : Not implemented. Base : New level from scratch Editor(s) used : 'Build' on a 486DX100 Known Bug (fixed) : The 21 door in the red slime really bugged me. It wouldn't work with out adequate sector spacing on either side of it, I eventually discovered. ===========================